add first patch
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[SeasonHUD]
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#Enable the mod?
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#(true/false)
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#Default is true.
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enable_mod = true
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[SeasonHUD.HUD]
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#Where to display the Hud when no minimap is installed.
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#Default is TOP_LEFT.
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#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT, CUSTOM
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hud_location = "TOP_LEFT"
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#The horizontal offset of the HUD when no minimap is installed (in pixels)
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#'hudLocation' must be set to 'CUSTOM' to take effect
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#Default is 2.
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hud_x_position = 2
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#The vertical offset of the HUD when no minimap is installed (in pixels)
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#'hudLocation' must be set to 'CUSTOM' to take effect
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#Default is 2.
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hud_y_position = 2
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#The scale of the HUD when no minimap is installed.
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#Default is 1.0.
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#Range: 0.5 ~ 10.0
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hud_scale = 1.0
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[SeasonHUD.HUD.Colors]
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#Display the season name in a color?
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#(true/false)
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#Default is true.
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season_name_color = true
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#The RGB color (decimal) for spring.
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#(256 * 256 * r) + (256 * g) + (b) is the formula.
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#Default is 16753595.
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#Range: 0 ~ 16777215
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spring_color = 16753595
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#The RGB color (decimal) for summer.
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#(256 * 256 * r) + (256 * g) + (b) is the formula.
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#Default is 16705834.
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#Range: 0 ~ 16777215
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summer_color = 16705834
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#The RGB color (decimal) for autumn.
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#(256 * 256 * r) + (256 * g) + (b) is the formula.
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#Default is 12344871.
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#Range: 0 ~ 16777215
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autumn_color = 12344871
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#The RGB color (decimal) for winter.
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#(256 * 256 * r) + (256 * g) + (b) is the formula.
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#Default is 14679292.
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#Range: 0 ~ 16777215
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winter_color = 14679292
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#The RGB color (decimal) for dry tropical season.
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#(256 * 256 * r) + (256 * g) + (b) is the formula.
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#Default is 16745216.
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#Range: 0 ~ 16777215
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dry_color = 16745216
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#The RGB color (decimal) for wet tropical season.
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#(256 * 256 * r) + (256 * g) + (b) is the formula.
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#Default is 2068975.
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#Range: 0 ~ 16777215
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wet_color = 2068975
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[SeasonHUD.Season]
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#Show the Tropical season (Wet/Dry) while in Tropical Biomes.
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#This will not change the season behavior in the biomes, just
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#what is displayed on the Hud
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#(true/false)
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#Default is true.
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enable_show_tropical_season = true
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#Show sub-season instead of the basic season?
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#i.e. Early Winter, Mid Autumn, Late Spring
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#(true/false)
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#
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#If using Fabric Seasons:
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#You will want to change the 'seasonLength' options in the
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#Fabric Seasons config (seasons.json) to be divisible by 3
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#It defaults to 672000 ticks (28 days)
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#
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#Default is false.
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enable_show_sub_season = true
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#Show the current day of the season/sub-season?
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#Default is SHOW_DAY.
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#Allowed Values: NONE, SHOW_DAY, SHOW_WITH_TOTAL_DAYS
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enable_show_day = "SHOW_DAY"
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#Show the current fertility of the biome?
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#Only shows if not the default fertility of the season
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#Default is false.
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enable_show_fertility = true
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#If the season name should be replaced with the fertility
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#value when it differs from the default of the biome
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#Default is false.
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enable_fertility_replaces_season = true
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[SeasonHUD.Minimap]
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#Enable integration with minimap mods?
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#(true/false)
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#Default is true.
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enable_minimap_integration = false
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#Show the default SeasonHUD when the minimap is hidden?
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#(true/false)
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#Default is false.
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enable_show_minimap_hidden = true
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