add first patch

This commit is contained in:
2026-07-31 10:34:32 +09:00
parent 03aac2e45e
commit b1cbc6c78d
6390 changed files with 547430 additions and 0 deletions
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#NPC Base Configuration
#
#allowBypassInvulnerability: Allows damage types like /kill command or void to bypass NPC invulnerability (default: true)
#Sun May 10 17:40:06 EDT 2026
allowBypassInvulnerability=true
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{
"format_version": "1.8.0",
"animations": {
"Crouching": {
"loop": "hold_on_last_frame",
"bones": {
"Head": {
"rotation": [-7.5, 0, 0],
"position": [0, -4.2, 0]
},
"Body": {
"rotation": [20, 0, 0],
"position": [0, -3.2, 0]
},
"RightArm": {
"rotation": [40, 0, 0],
"position": [0, -3.2, 1]
},
"LeftArm": {
"rotation": [40, 0, 0],
"position": [0, -3.2, 1]
},
"RightLeg": {
"rotation": [-25, 0, 0],
"position": [0, 0, 4]
},
"LeftLeg": {
"rotation": [-10, 0, 0],
"position": [0, 0, 3]
}
}
},
"Standing": {
"loop": "hold_on_last_frame",
"bones": {
"Head": {
"rotation": [0, 0, 0],
"position": [0, 0, 0]
},
"Body": {
"rotation": [0, 0, 0],
"position": [0, 0, 0]
},
"RightArm": {
"rotation": [0, 0, 0],
"position": [0, 0, 0]
},
"LeftArm": {
"rotation": [0, 0, 0],
"position": [0, 0, 0]
},
"RightLeg": {
"rotation": [0, 0, 0],
"position": [0, 0, 0]
},
"LeftLeg": {
"rotation": [0, 0, 0],
"position": [0, 0, 0]
}
}
},
"Sitting": {
"loop": "hold_on_last_frame",
"bones": {
"Head": {
"rotation": [0, 0, -2.5],
"position": [0, -10.5, 0]
},
"Body": {
"position": [0, -10.5, 0]
},
"RightArm": {
"rotation": [-35, 0, 0],
"position": [0, -10.5, 0]
},
"LeftArm": {
"rotation": [-35, 0, 0],
"position": [0, -10.5, 0]
},
"RightLeg": {
"rotation": [-90, 15, 0],
"position": [0, -10, 0]
},
"LeftLeg": {
"rotation": [-90, -10.5, 0],
"position": [0, -10, 0]
}
}
},
"Chilling": {
"loop": "hold_on_last_frame",
"bones": {
"Head": {
"rotation": [-2.5, 0, 2.5],
"position": [0, -12.5, 2]
},
"Body": {
"rotation": [-20, 0, 0],
"position": [0, -12.25, 3]
},
"RightArm": {
"rotation": [17.5, 0, 0],
"position": [0, -12.5, 2]
},
"LeftArm": {
"rotation": [20, 0, 0],
"position": [0, -12.5, 2]
},
"RightLeg": {
"rotation": [-90, 15, -5],
"position": [0, -10, 0]
},
"LeftLeg": {
"rotation": [-90, -10.5, 5],
"position": [0, -10, 0.75]
}
}
},
"Rest": {
"loop": "hold_on_last_frame",
"bones": {
"Head": {
"rotation": [5, 0, 5],
"position": [0, -12, 0]
},
"Body": {
"rotation": [0, 0, 2.5],
"position": [0, -12, 0]
},
"RightArm": {
"rotation": [-75, -30, 0],
"position": [-1, -11, 0]
},
"LeftArm": {
"rotation": [-52.5, -5, 0],
"position": [0, -12, 0]
},
"RightLeg": {
"rotation": [-32.5, -20, 0],
"position": [-3, -2, -2]
},
"LeftLeg": {
"rotation": [-90, 40, 0],
"position": [6.75, -10, 0]
}
}
}
}
}
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#Spawner Type Configuration
#Wed Jun 24 17:09:07 EDT 2026
GroupSpawner\:MinSpawnDelay=3000
SingleSpawner\:MinSpawnDelay=3000
DefaultSpawner\:SpawnCount=2
DefaultSpawner\:MinSpawnDelay=400
BossSpawner\:RequiredPlayerRange=32
GroupSpawner\:SpawnCount=3
SingleSpawner\:SpawnCount=1
BossSpawner\:MaxNearbyEntities=1
SingleSpawner\:SpawnRange=4
GroupSpawner\:SpawnRange=6
SingleSpawner\:RequiredPlayerRange=8
GroupSpawner\:Delay=600
BossSpawner\:Delay=600
DefaultSpawner\:RequiredPlayerRange=16
DefaultSpawner\:Delay=600
BossSpawner\:MaxSpawnDelay=18000
GroupSpawner\:RequiredPlayerRange=12
BossSpawner\:SpawnRange=16
DefaultSpawner\:MaxSpawnDelay=1200
DefaultSpawner\:MaxNearbyEntities=4
SingleSpawner\:MaxSpawnDelay=9000
BossSpawner\:SpawnCount=1
SingleSpawner\:Delay=600
GroupSpawner\:MaxSpawnDelay=12000
SingleSpawner\:MaxNearbyEntities=1
DefaultSpawner\:SpawnRange=8
GroupSpawner\:MaxNearbyEntities=6
BossSpawner\:MinSpawnDelay=6000
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{
"user_defined_npcs": [
{
"id": "example_villager",
"name": "Villager NPC",
"base_entity_type": "minecraft:villager",
"width": 0.6,
"height": 1.95,
"description": "An example NPC based on villager"
},
{
"id": "example_zombie",
"name": "Zombie NPC",
"base_entity_type": "minecraft:zombie",
"width": 0.6,
"height": 1.95,
"description": "An example NPC based on zombie"
}
]
}