add first patch
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# This holds the schematic version for internal purposes. DO NOT TOUCH!
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schematicVersion = 5
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# This category holds configs that define ship behaviour.
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[Ship]
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#This category holds configs that define general ship behaviour.
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[Ship.General]
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#The cool-down for sails when increasing or decreasing sail state.
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#Range: 0 ~ 1000
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shipGeneralSailCooldown = 30
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#The damage that is delivered to entities on collision with a cruising ship. Set 0 to disable feature.
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#Range: 0.0 ~ 100.0
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shipGeneralCollisionDamage = 7.5
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#Should entities be pushed on collision with a cruising ship?
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shipGeneralCollisionKnockBack = true
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#Should the ship item be dropped when the ship is fully damaged?
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shipGeneralDoItemDrop = true
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#General speed modifiers for ships.
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[Ship.General.Modifier]
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#Maximum speed penalty for a filled container in percent.
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#Range: -500.0 ~ 500.0
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shipGeneralContainerModifier = 10.0
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#Speed penalty per cannon in percent.
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#Range: -500.0 ~ 500.0
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shipGeneralCannonModifier = 2.5
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#Speed bonus for a paddle ship while paddling in percent.
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#Range: -500.0 ~ 500.0
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shipGeneralPaddlingModifier = 35.0
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#Maximum speed bonus and penalty depending on the ship biome type in percent.
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#Range: 0.0 ~ 500.0
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shipGeneralBiomeModifier = 20.0
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#Damage reduction per shield in percent.
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#Range: -500.0 ~ 500.0
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shipGeneralShieldDamageReduction = 3.0
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#Time in minutes in which sunken ships will despawn.
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#Range: 0.0 ~ 600.0
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shipGeneralDespawnTimeSunken = 15.0
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#Entities in this list won't be able to mount a ship, for example: ["minecraft:creeper", "minecraft:sheep", ...]
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mountBlackList = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:wither", "minecraft:ghast", "minecraft:warden", "minecraft:ravager", "alexmobs:cachalot_whale"]
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#Amount of damage a cannonball does on hit.
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#Range: 0.0 ~ 100.0
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shipGeneralCannonDamage = 25.0
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#Amount of destruction a cannonball does when hit the ground.
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#Range: 0.0 ~ 100.0
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shipGeneralCannonDestruction = 1.0
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#This category holds configs that define behaviour of fleeing water animals.
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[Ship.General."Fleeing Water Animals"]
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#Range: 0.0 ~ 100.0
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waterAnimalFleeRadius = 15.0
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#Range: 0.0 ~ 100.0
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waterAnimalFleeSpeed = 1.5
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#Range: 0.0 ~ 100.0
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waterAnimalFleeDistance = 10.0
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[Ship.Cog]
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#Default attributes for the Cog. Speed in km/h, Health in default mc health points
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[Ship.Cog.Attributes]
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#Range: 1.0 ~ 10000.0
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shipAttributeCogMaxHealth = 300.0
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#Range: 0.0 ~ 100.0
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shipAttributeCogMaxSpeed = 30.0
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#Range: 0.0 ~ 100.0
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shipAttributeCogMaxReverseSpeed = 0.1
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#Range: 0.0 ~ 100.0
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shipAttributeCogMaxRotationSpeed = 4.5
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#Range: 0.0 ~ 100.0
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shipAttributeCogAcceleration = 0.015
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#Range: 0.0 ~ 100.0
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shipAttributeCogRotationAcceleration = 0.7
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#Default configs for the container of the Cog.
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[Ship.Cog.Container]
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#Set container size for the Cog (value must be divisible by 9 and bigger than 0).
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shipContainerCogContainerSize = 108
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#Cog specific speed modifiers.
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[Ship.Cog.Modifier]
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#Specify biome type for the Cog. Can be NONE, COLD, NEUTRAL, or WARM
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#Allowed Values: NONE, COLD, NEUTRAL, WARM
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shipModifierCogBiome = "COLD"
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[Ship.Brigg]
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#Default attributes for the Brigg. Speed in km/h, Health in default mc health points
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[Ship.Brigg.Attributes]
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#Range: 0.0 ~ 10000.0
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shipAttributeBriggMaxHealth = 450.0
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#Range: 0.0 ~ 100.0
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shipAttributeBriggMaxSpeed = 35.0
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#Range: 0.0 ~ 100.0
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shipAttributeBriggMaxReverseSpeed = 0.1
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#Range: 0.0 ~ 100.0
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shipAttributeBriggMaxRotationSpeed = 4.0
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#Range: 0.0 ~ 100.0
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shipAttributeBriggAcceleration = 0.015
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#Range: 0.0 ~ 100.0
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shipAttributeBriggRotationAcceleration = 0.55
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#Default configs for the container of the Brigg.
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[Ship.Brigg.Container]
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#Set container size for the Brigg (value must be divisible by 9 and bigger than 0).
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shipContainerBriggContainerSize = 162
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#Brigg specific speed modifiers.
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[Ship.Brigg.Modifier]
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#Specify biome type for the Brigg. Can be NONE, COLD, NEUTRAL, or WARM
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#Allowed Values: NONE, COLD, NEUTRAL, WARM
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shipModifierBriggBiome = "COLD"
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[Ship.Galley]
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#Default attributes for the Galley. Speed in km/h, Health in default mc health points
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[Ship.Galley.Attributes]
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#Range: 0.0 ~ 10000.0
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shipAttributeGalleyMaxHealth = 200.0
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#Range: 0.0 ~ 100.0
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shipAttributeGalleyMaxSpeed = 30.0
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#Range: 0.0 ~ 100.0
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shipAttributeGalleyMaxReverseSpeed = 0.1
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#Range: 0.0 ~ 100.0
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shipAttributeGalleyMaxRotationSpeed = 5.0
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#Range: 0.0 ~ 100.0
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shipAttributeGalleyAcceleration = 0.015
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#Range: 0.0 ~ 100.0
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shipAttributeGalleyRotationAcceleration = 1.0
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#Default configs for the container of the Galley.
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[Ship.Galley.Container]
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#Set container size for the Galley (value must be divisible by 9 and bigger than 0).
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shipContainerGalleyContainerSize = 54
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#Galley specific speed modifiers.
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[Ship.Galley.Modifier]
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#Specify biome type for the Galley. Can be NONE, COLD, NEUTRAL, or WARM
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#Allowed Values: NONE, COLD, NEUTRAL, WARM
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shipModifierGalleyBiome = "WARM"
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[Ship.Drakkar]
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#Default attributes for the Drakkar. Speed in km/h, Health in default mc health points
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[Ship.Drakkar.Attributes]
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#Range: 0.0 ~ 10000.0
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shipAttributeDrakkarMaxHealth = 200.0
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#Range: 0.0 ~ 100.0
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shipAttributeDrakkarMaxSpeed = 30.0
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#Range: 0.0 ~ 100.0
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shipAttributeDrakkarMaxReverseSpeed = 0.1
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#Range: 0.0 ~ 100.0
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shipAttributeDrakkarMaxRotationSpeed = 5.0
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#Range: 0.0 ~ 100.0
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shipAttributeDrakkarAcceleration = 0.015
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#Range: 0.0 ~ 100.0
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shipAttributeDrakkarRotationAcceleration = 1.0
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#Default configs for the container of the Drakkar.
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[Ship.Drakkar.Container]
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#Set container size for the Drakkar (value must be divisible by 9 and bigger than 0).
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shipContainerDrakkarContainerSize = 54
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#Drakkar specific speed modifiers.
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[Ship.Drakkar.Modifier]
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#Specify biome type for the Drakkar. Can be NONE, COLD, NEUTRAL, or WARM
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#Allowed Values: NONE, COLD, NEUTRAL, WARM
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shipModifierDrakkarBiome = "COLD"
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