add first patch

This commit is contained in:
2026-07-31 10:34:32 +09:00
parent 03aac2e45e
commit b1cbc6c78d
6390 changed files with 547430 additions and 0 deletions
+405
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@@ -0,0 +1,405 @@
console.info("[SOCIETY] globalServer.js loaded");
global.mainUiElementIds = [
"animalName",
"animalNameIcons",
"affection",
"artisanMessage",
"artisanItemMessage",
"artisanProgress",
"pondHeader",
"fishIcon",
"fishName",
"population",
"tapperMessage",
"seedBiomeMessage",
"skullTeleportMessage",
"skullCavernPlaceBlockMessage",
"magicRopeMessage",
"longwingName",
"chanceMessage",
"eggChanceMessage",
"longwingCountMessage",
"flowerCountMessage",
"botaniaMana"
];
const clearUiPaint = (player, ids) => {
let removedText = {};
let removedShadow = {};
// Spawn and clear instance of paint element to prevent warnings that they don't exist
ids.forEach((id) => {
removedText[id] = { type: "text" };
removedShadow[`${id}Shadow`] = { type: "text" };
});
player.paint(removedText);
player.paint(removedShadow);
ids.forEach((id) => {
removedText[id] = { remove: true };
removedShadow[`${id}Shadow`] = { remove: true };
});
player.paint(removedText);
player.paint(removedShadow);
};
global.renderUiText = (player, server, messages, clearedMessages) => {
server.scheduleInTicks(0, () => {
clearUiPaint(player, clearedMessages);
player.paint(messages);
player.persistentData.ageLastShownMessage = player.age;
server.scheduleInTicks(100, () => {
if (player.age - player.persistentData.get("ageLastShownMessage") >= 100)
clearUiPaint(player, clearedMessages);
});
});
};
global.clearUiItemPaint = (player, ids) => {
let removedItem = {};
// Spawn and clear instance of paint element to prevent warnings that they don't exist
ids.forEach((id) => {
removedItem[id] = { type: "item" };
});
player.paint(removedItem);
ids.forEach((id) => {
removedItem[id] = { remove: true };
});
player.paint(removedItem);
};
global.renderUiItemText = (player, items, ids) => {
global.clearUiItemPaint(player, ids);
player.paint(items);
};
global.calculateCoinValue = (coin) => {
let value = 0;
switch (String(coin.id).path) {
case "spur":
value = 1;
break;
case "bevel":
value = 8;
break;
case "sprocket":
value = 16;
break;
case "cog":
value = 64;
break;
case "crown":
value = 512;
break;
case "sun":
value = 4096;
break;
case "neptunium_coin":
value = 32768;
break;
case "ancient_coin":
value = 262144;
break;
case "prismatic_coin":
value = 16777216;
break;
default:
console.log(`Invalid coin`);
}
return value * coin.count;
};
global.getPigColoredName = (pig) => {
switch (pig) {
case "Red":
return Text.translatable("society.pig_race.red_pig").red();
case "Blue":
return Text.translatable("society.pig_race.blue_pig").blue();
case "Yellow":
return Text.translatable("society.pig_race.yellow_pig").yellow();
case "Green":
return Text.translatable("society.pig_race.green_pig").green();
default:
console.log(`Invalid pig color`);
}
return Text.of(`${pig}`);
};
global.calculateCoinsFromValue = (price, output) => {
for (let i = 0; i < global.coinMap.length; i++) {
let { coin, value } = global.coinMap[i];
if (value <= price) {
if (price % value === 0) {
output.push({ id: coin, count: price / value });
return output;
} else {
output.push({ id: coin, count: Math.floor(price / value) });
global.calculateCoinsFromValue(price % value, output);
}
return output;
}
}
};
const validateEntry = (entry, isDay, level, fishArray) => {
if (entry.requiresRain && !level.raining) return;
if (entry.requiresClear && (level.raining || level.thundering)) return;
if (isDay && entry.night) return;
if (!isDay && entry.night == undefined) return;
fishArray.push(entry.fish);
};
global.overworldRadar = (e, fish, printFunction, extraOutput) => {
let local = fish;
const { level, player } = e;
const season = global.getSeasonFromLevel(level);
const biomeTags = level.getBiome(player.pos).tags().toList().toString();
const isDay = level.getDayTime() % 24000 < 12999;
let weather = level.raining
? Text.of("🌧 ").append(extraOutput ? Text.translatable("society.fish_radar.rain").blue() : Text.empty())
: Text.of("☂ ").append(extraOutput ? Text.translatable("society.fish_radar.clear").yellow() : Text.empty());
let time = isDay
? Text.of("☀ ").append(extraOutput ? Text.translatable("society.fish_radar.day").gold() : Text.empty())
: Text.of("⛈ ").append(extraOutput ? Text.translatable("society.fish_radar.night").darkGray() : Text.empty());
if (biomeTags.includes("minecraft:is_ocean") || biomeTags.includes("minecraft:is_beach")) {
let biome =
Text.of(" 🌊 ").append(extraOutput ? Text.translatable("society.fish_radar.ocean").darkAqua() : Text.empty());
printFunction(biome.append(" ").append(weather).append(" ").append(time));
switch (season) {
case "spring":
global.springOcean.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "summer":
global.summerOcean.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "autumn":
global.autumnOcean.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "winter":
global.winterOcean.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
}
} else if (biomeTags.includes("minecraft:is_river")) {
let biome =
Text.of(" ☔ ").append(extraOutput ? Text.translatable("society.fish_radar.river").blue() : Text.empty());
printFunction(biome.append(" ").append(weather).append(" ").append(time));
switch (season) {
case "spring":
global.springRiver.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "summer":
global.summerRiver.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "autumn":
global.autumnRiver.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "winter":
global.winterRiver.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
}
} else {
let biome =
Text.of(" ☄ ").append(extraOutput ? Text.translatable("society.fish_radar.fresh").aqua() : Text.empty());
printFunction(biome.append(" ").append(weather).append(" ").append(time));
switch (season) {
case "spring":
global.springFresh.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "summer":
global.summerFresh.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "autumn":
global.autumnFresh.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
case "winter":
global.winterFresh.forEach((fish) => validateEntry(fish, isDay, level, local));
break;
}
}
return local;
};
global.netherRadar = (e, local, printFunction) => {
let defaultFish = [
"netherdepthsupgrade:searing_cod",
"netherdepthsupgrade:lava_pufferfish",
"netherdepthsupgrade:blazefish",
"netherdepthsupgrade:fortress_grouper",
];
let netherFish = local.concat(defaultFish);
const { level, player } = e;
let biome = level.getBiome(player.pos).toString();
let space = Text.of(" ").darkRed();
if (biome.includes("minecraft:nether_wastes")) {
printFunction(space.append(Text.translatable("biome.minecraft.nether_wastes")));
netherFish.push("netherdepthsupgrade:bonefish");
} else if (biome.includes("minecraft:soul_sand_valley")) {
printFunction(space.append(Text.translatable("biome.minecraft.soul_sand_valley")));
netherFish.push("netherdepthsupgrade:wither_bonefish");
netherFish.push("netherdepthsupgrade:soulsucker");
} else if (biome.includes("minecraft:basalt_deltas")) {
printFunction(space.append(Text.translatable("biome.minecraft.basalt_deltas")));
netherFish.push("netherdepthsupgrade:magmacubefish");
netherFish.push("netherdepthsupgrade:obsidianfish");
} else if (biome.includes("minecraft:crimson_forest")) {
printFunction(space.append(Text.translatable("biome.minecraft.crimson_forest")));
netherFish.push("netherdepthsupgrade:eyeball_fish");
} else if (biome.includes("minecraft:warped_forest")) {
printFunction(space.append(Text.translatable("biome.minecraft.warped_forest")));
netherFish.push("netherdepthsupgrade:glowdine");
} else {
printFunction(space.append(Text.translatable("society.fish_radar.nether")));
}
return netherFish;
};
global.handleFee = (server, player, reason) => {
const UUID = player.getUuid();
let amountToDeduct = 0;
let account = global.getPersonalOrCurioAccount(player.level, player);
let balance = account.getBalance() || 0;
let maxFee = 0;
let minimumFee = 512;
if (reason === "death") {
maxFee = 4096;
if (player.stages.has("first_aid_guide")) maxFee = 2048;
amountToDeduct = Math.min(Math.round(balance * 0.1), maxFee);
}
if (reason === "skull_cavern") {
minimumFee = 1024;
maxFee = 8192;
amountToDeduct = Math.min(Math.round(balance * 0.15), maxFee);
}
if (amountToDeduct < minimumFee) amountToDeduct = minimumFee;
if (balance < maxFee && player.stages.has("entered_skull_cavern")) amountToDeduct = maxFee;
if (balance < amountToDeduct) {
let currentDebt = null;
let foundIndex = -1;
if (!server.persistentData.debts) server.persistentData.debts = [];
for (let index = 0; index < server.persistentData.debts.length; index++) {
if (String(UUID) === String(server.persistentData.debts[index].uuid)) {
currentDebt = Number(server.persistentData.debts[index].amount);
server.persistentData.debts[index].amount = currentDebt + amountToDeduct;
foundIndex = index;
break;
}
}
if (!currentDebt) {
server.persistentData.debts.push({ uuid: UUID.toString(), amount: amountToDeduct });
}
let formattedAmountToDeduct = global.formatPrice(amountToDeduct);
let formattedCurrentDebt = global.formatPrice(!currentDebt ? amountToDeduct : server.persistentData.debts[foundIndex].amount);
let noteTitle = global.translatableWithFallback("society.hospital_receipt.title", "Hospital Receipt").getString();
let noteAuthor = global.translatableWithFallback("society.hospital_receipt.author", "Sunlit Valley Hospital").getString();
let noteText = Text.translatable("society.hospital_receipt.debt", `${formattedAmountToDeduct}`, `${formattedCurrentDebt}`).toJson();
player.give(
global.getNotePaperItem(noteAuthor, noteText, noteTitle)
);
} else {
account.setBalance(balance - amountToDeduct);
let formattedAmountToDeduct = global.formatPrice(amountToDeduct);
let noteTitle = global.translatableWithFallback("society.hospital_receipt.title", "Hospital Receipt").getString();
let noteAuthor = global.translatableWithFallback("society.hospital_receipt.author", "Sunlit Valley Hospital").getString();
let noteText = Text.translatable("society.hospital_receipt.fee_taked", `${formattedAmountToDeduct}`).toJson();
player.give(
global.getNotePaperItem(noteAuthor, noteText, noteTitle)
);
}
};
global.teleportHome = (player, server, level) => {
let respawnPosition = player.getRespawnPosition();
if (respawnPosition == null) {
respawnPosition = level.getSharedSpawnPos();
}
player.teleportTo(
server.getLevel(player.getRespawnDimension().location()),
respawnPosition.x,
respawnPosition.y,
respawnPosition.z,
[],
0.0,
0.0
);
server.runCommandSilent(`experience add ${player.username} 1`);
};
/**
* Normally this behaivor would be handled buy Pufferfish Skills, but it's broken with shippingbin attributes
**/
global.addAttributesFromStages = (player, server) => {
const stages = player.stages;
const attributeCommand = (type, mult) =>
`attribute ${player.username} shippingbin:${type}_sell_multiplier base set ${mult}`;
if (stages.has("tiller")) server.runCommandSilent(attributeCommand("crop", 1.15));
if (stages.has("artisan")) server.runCommandSilent(attributeCommand("wood", 1.2));
if (stages.has("artful_tycoon")) server.runCommandSilent(attributeCommand("wood", 1.8));
if (stages.has("gem_seller")) server.runCommandSilent(attributeCommand("gem", 1.25));
if (stages.has("gem_tycoon")) server.runCommandSilent(attributeCommand("gem", 1.5));
if (stages.has("fence")) server.runCommandSilent(attributeCommand("meat", 1.5));
if (stages.has("looting_tycoon")) server.runCommandSilent(attributeCommand("meat", 2));
};
global.addItemCooldown = (player, item, time) => {
if (!player.isFake()) player.addItemCooldown(item, time);
};
global.getPlushieItemNbt = (currentNbt, type, customName, animalData, animalNbt) => {
let newNbt = currentNbt.copy();
newNbt.animal = {};
newNbt.animal.type = type;
// Aggressive with the conditionals here since invalid nbt will definitely crash the game
if (customName) {
newNbt.animal.name = String(Component.of(customName).getString());
}
if (animalData.ageLastDroppedSpecial) {
newNbt.animal.ageLastDroppedSpecial = animalData.ageLastDroppedSpecial;
}
if (animalData.ageLastMilked) {
newNbt.animal.ageLastMilked = animalData.ageLastMilked;
}
if (animalData.ageLastMagicHarvested) {
newNbt.animal.ageLastMagicHarvested = animalData.ageLastMagicHarvested;
}
if (animalData.clockwork) {
newNbt.animal.clockwork = true;
}
if (animalData.bribed) {
newNbt.animal.bribed = true;
}
if (animalData.bff) {
newNbt.animal.bff = true;
}
if (animalData.animalCracker) {
newNbt.animal.animalCracker = true;
}
if (animalNbt.Variant) {
newNbt.animal.Variant = animalNbt.Variant;
}
return newNbt;
};
global.setPlushieExtractedPD = (animal, data) => {
const { ageLastDroppedSpecial, ageLastMilked, ageLastMagicHarvested, clockwork, bribed, bff, animalCracker, } = data;
animal.persistentData.affection = 1000;
if (ageLastDroppedSpecial) {
animal.persistentData.ageLastDroppedSpecial = ageLastDroppedSpecial;
}
if (ageLastMilked) {
animal.persistentData.ageLastMilked = ageLastMilked;
}
if (ageLastMagicHarvested) {
animal.persistentData.ageLastMagicHarvested = ageLastMagicHarvested;
}
if (clockwork) {
animal.persistentData.clockwork = true;
}
if (bribed) {
animal.persistentData.bribed = true;
}
if (bff) {
animal.persistentData.bff = true;
}
if (animalCracker) {
animal.persistentData.animalCracker = true;
}
};