add first patch

This commit is contained in:
2026-07-31 10:34:32 +09:00
parent 03aac2e45e
commit b1cbc6c78d
6390 changed files with 547430 additions and 0 deletions
@@ -0,0 +1,118 @@
console.info("[SOCIETY] lootOpening.js loaded");
ItemEvents.rightClicked("society:furniture_box", (e) => {
const { server, player, item } = e;
server.runCommandSilent(
`playsound minecraft:ui.stonecutter.take_result block @a ${player.x} ${player.y} ${player.z}`
);
const furniture = Ingredient.of("#society:loot_furniture").itemIds;
if (!player.isCreative()) item.count--;
let reward = player.level.createEntity("minecraft:item");
const rewardCount = player.stages.has("the_red_and_the_black") ? 2 : 1;
reward.x = player.x;
reward.y = player.y;
reward.z = player.z;
reward.item = Item.of(
`${rewardCount}x ${furniture[Math.floor(Math.random() * furniture.length)]}`
);
reward.spawn();
server.runCommandSilent(
`playsound stardew_fishing:complete block @a ${player.x} ${player.y} ${player.z}`
);
global.addItemCooldown(player, "society:furniture_box", 2);
});
const fantasyBoxes = [
"nordic",
"dunmer",
"venthyr",
"bone",
"royal",
"necrolord",
];
fantasyBoxes.forEach((theme) => {
ItemEvents.rightClicked(`society:fantasy_box_${theme}`, (e) => {
const { server, player, item } = e;
server.runCommandSilent(
`playsound minecraft:ui.stonecutter.take_result block @a ${player.x} ${player.y} ${player.z}`
);
let furniture = Ingredient.of(
`#society:${theme}_fantasy_furniture`
).itemIds;
furniture = furniture.concat(
Ingredient.of(`#society:decorations_fantasy_furniture`).itemIds
);
if (!player.isCreative()) item.count--;
let reward = player.level.createEntity("minecraft:item");
const rewardCount = player.stages.has("the_red_and_the_black") ? 2 : 1;
reward.x = player.x;
reward.y = player.y;
reward.z = player.z;
reward.item = Item.of(
`${rewardCount}x ${
furniture[Math.floor(Math.random() * furniture.length)]
}`
);
const itemId = reward.item.id;
if (itemId.includes("wool") || itemId.includes("carpet"))
reward.item = Item.of(`16x ${itemId}`);
if (itemId.includes("double")) reward.item = Item.of(`2x ${itemId}`);
reward.spawn();
server.runCommandSilent(
`playsound stardew_fishing:complete block @a ${player.x} ${player.y} ${player.z}`
);
global.addItemCooldown(player, `society:fantasy_box_${theme}`, 2);
});
});
ItemEvents.rightClicked("society:bouquet_bag", (e) => {
const { server, player, item } = e;
server.runCommandSilent(
`playsound minecraft:ui.stonecutter.take_result block @a ${player.x} ${player.y} ${player.z}`
);
const furniture = Ingredient.of("#society:bouquet_bag_flowers").itemIds;
if (!player.isCreative()) item.count--;
let reward = player.level.createEntity("minecraft:item");
const rewardCount = player.stages.has("the_red_and_the_black") ? 5 : 4;
reward.x = player.x;
reward.y = player.y;
reward.z = player.z;
reward.item = Item.of(
`${rewardCount}x ${furniture[Math.floor(Math.random() * furniture.length)]}`
);
reward.spawn();
server.runCommandSilent(
`playsound stardew_fishing:complete block @a ${player.x} ${player.y} ${player.z}`
);
global.addItemCooldown(player, "society:bouquet_bag", 2);
});
ItemEvents.rightClicked("society:scavenged_food_bag", (e) => {
const { server, player, item } = e;
server.runCommandSilent(
`playsound minecraft:ui.stonecutter.take_result block @a ${player.x} ${player.y} ${player.z}`
);
const furniture = Ingredient.of("#society:dish").itemIds;
if (!player.isCreative()) item.count--;
let reward = player.level.createEntity("minecraft:item");
const rewardCount = player.stages.has("the_red_and_the_black") ? 2 : 1;
reward.x = player.x;
reward.y = player.y;
reward.z = player.z;
reward.item = Item.of(
`${rewardCount}x ${furniture[Math.floor(Math.random() * furniture.length)]}`
);
reward.spawn();
server.runCommandSilent(
`playsound stardew_fishing:complete block @a ${player.x} ${player.y} ${player.z}`
);
global.addItemCooldown(player, "society:scavenged_food_bag", 2);
});