add first patch
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@@ -0,0 +1,20 @@
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console.info("[SOCIETY] adventurerLoot.js loaded");
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LootJS.modifiers((e) => {
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e.addLootTypeModifier(LootType.CHEST)
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.hasAnyStage("relic_hunter")
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.pool((p) => {
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p.randomChance(0.10).addLoot("society:relic_trove");
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});
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e.addLootTypeModifier(LootType.CHEST)
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.hasAnyStage("artifact_hunter")
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.pool((p) => {
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p.randomChance(0.10).addLoot("society:artifact_trove");
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});
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e.addLootTypeModifier(LootType.CHEST)
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.hasAnyStage("prismatic_realm")
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.pool((p) => {
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p.randomChance(0.05).addLoot("society:prismatic_shard");
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});
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});
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