add first patch
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@@ -0,0 +1,68 @@
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console.info("[SOCIETY] fishingRodLeveling.js loaded");
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let maxLureLevel = 4;
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let maxLuckOfTheSeaLevel = 6;
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ForgeEvents.onEvent(
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"net.minecraftforge.event.entity.player.ItemFishedEvent",
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(e) => {
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let randCap = 40;
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const player = e.getEntity();
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const mainHandItem = player.getHeldItem("main_hand");
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const mainHandItemId = mainHandItem.getId();
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const enchantmentTags = mainHandItem.enchantmentTags;
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const validRods = [
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"aquaculture:iron_fishing_rod",
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"aquaculture:gold_fishing_rod",
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"aquaculture:diamond_fishing_rod",
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"aquaculture:neptunium_fishing_rod",
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"netherdepthsupgrade:lava_fishing_rod",
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];
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if (!validRods.includes(mainHandItemId)) return;
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if (player.level.isRaining()) {
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randCap = randCap - 10;
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}
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switch (mainHandItemId) {
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case "aquaculture:gold_fishing_rod":
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randCap -= 5;
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break;
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case "aquaculture:diamond_fishing_rod":
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randCap -= 10;
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break;
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case "aquaculture:neptunium_fishing_rod":
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randCap -= 20;
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break;
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default:
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}
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const randomNum = Math.floor(Math.random() * randCap);
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if (randomNum == 0) {
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const lureLevel = mainHandItem.getEnchantmentLevel("minecraft:lure");
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const luckOfTheSeaLevel = mainHandItem.getEnchantmentLevel(
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"minecraft:luck_of_the_sea"
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);
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if (lureLevel < maxLureLevel && Math.floor(Math.random() * 2) == 0) {
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for (let i = 0; i < enchantmentTags.size(); i++) {
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let enchantment = enchantmentTags.get(i);
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if (enchantment.get("id") == "minecraft:lure") {
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enchantmentTags.remove(i);
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}
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}
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mainHandItem.enchantStack("minecraft:lure", lureLevel + 1);
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player.tell(Text.translatable("society.fishing_rod.level_up.lure").gold());
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} else if (luckOfTheSeaLevel < maxLuckOfTheSeaLevel) {
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for (let i = 0; i < enchantmentTags.size(); i++) {
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let enchantment = enchantmentTags.get(i);
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if (enchantment.get("id") == "minecraft:luck_of_the_sea") {
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enchantmentTags.remove(i);
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}
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}
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mainHandItem.enchantStack(
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"minecraft:luck_of_the_sea",
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luckOfTheSeaLevel + 1
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);
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player.tell(Text.translatable("society.fishing_rod.level_up.lots").gold());
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}
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}
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}
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);
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