add first patch
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@@ -0,0 +1,30 @@
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// Priority: 1000
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global.getDay = (level) => Number((Math.floor(Number(level.dayTime() / 24000)) + 1).toFixed());
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/**
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* I hate this function.
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*
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* Expected:
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* day: 10 | checkedDay: 11 | amount: 1 = true. Day in the past (time commands used)
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* day: 11 | checkedDay: 10 | amount: 1 = true.
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* day: 12 | checkedDay: 10 | amount: 1 = false.
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*
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* @param {*} day Current world day, usually gotten from global.getDay()
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* @param {*} checkedDay day to compare to current day
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* @param {*} amount Amount of days to get the difference of
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* @returns If the amount is greater than or equal to the amount of days have passed
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*/
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global.compareDay = (day, checkedDay, amount) => Number(day) < Number(checkedDay) || Number(day) - Number(checkedDay) >= amount;
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global.getFacingPlusOffset = (facing, pos, offset) => {
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switch (facing) {
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case "north":
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return pos.offset(0, 0, -offset);
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case "south":
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return pos.offset(0, 0, offset);
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case "west":
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return pos.offset(-offset, 0, 0);
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case "east":
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return pos.offset(offset, 0, 0);
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}
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};
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