// If playing on a server, the server admin must change these values // Requires a full game restart to take affect /** * Only server needs to change this * Enables a fee when a player dies to discourage players from dying on purpose. * Also disables fee from fainting in Skull Caverns * Setting this to false is not recommended. */ global.enableDeathDebt = true; /** * Only server needs to change this * Used for seeds unlocked in year 2. It should match what's in your seasons.toml */ global.subSeasonDuration = 10; /** * Only server needs to change this * Enables the clock icon from the HUD */ global.clockIcon = true; /** * Only server needs to change this * Gives every new player a White Sharestone on spawn to make visiting bases easier * This won't do anything in Single Player as they aren't otherwise obtainable */ global.multiplayerSharestones = false; /** * Only server needs to change this * Prevents blocks that break multiple blocks from being used in the Skull Cavern. * This is due to performance to prevent crashes from overloading the caverns. */ global.disableHammersSkullCavern = true; /** * Only server needs to change this * Skull Cavern will decay blocks placed after 30 seconds and torches after 1 minute */ global.skullCavernHardmode = false; /** * Only server needs to change this * Dev tool for large servers to diagnose crashes. May spam your console! */ global.susFunctionLogging = false; /** * Only server needs to change this * Enables chat color functionality with dyes in curio slots. * Disable if you are using other chat mods that do this */ global.enableChatColors = true;