console.info("[SOCIETY] regretCrystals.js loaded"); const resetSkills = (tree, server, player, amount) => { server.runCommandSilent( `playsound stardew_fishing:fish_escape block @a ${player.x} ${player.y} ${player.z}` ); server.runCommandSilent(`puffish_skills category erase ${player.username} society:${tree}`); server.runCommandSilent(`puffish_skills points set ${player.username} society:${tree} 0`); global.giveExperience(server, player, tree, amount, true); player.tell( Text.translatable( "society.crystal_of_regret.success", global.translatableWithFallback(`society_skills.${tree}.category.title`, `${tree}`) ).gray() ); }; ItemEvents.rightClicked("society:crystal_of_regret_farming", (e) => { const { player, item, server } = e; if (player.stages.has("soil_inspector") || player.stages.has("sticky_crops")) { resetSkills("farming", server, player, 15500); item.count--; } else { player.tell(Text.translatable("society.crystal_of_regret.fail").red()); } }); ItemEvents.rightClicked("society:crystal_of_regret_husbandry", (e) => { const { player, item, server } = e; if (player.stages.has("animal_whisperer") || player.stages.has("bribery")) { resetSkills("husbandry", server, player, 14500); item.count--; } else { player.tell(Text.translatable("society.crystal_of_regret.fail").red()); } }); ItemEvents.rightClicked("society:crystal_of_regret_mining", (e) => { const { player, item, server } = e; if (player.stages.has("furniture_archaeologist") || player.stages.has("blockchain")) { resetSkills("mining", server, player, 8750); item.count--; } else { player.tell(Text.translatable("society.crystal_of_regret.fail").red()); } }); ItemEvents.rightClicked("society:crystal_of_regret_fishing", (e) => { const { player, item, server } = e; if (player.stages.has("mystical_ocean")) { resetSkills("fishing", server, player, 14500); item.count--; } else { player.tell(Text.translatable("society.crystal_of_regret.fail").red()); } }); ItemEvents.rightClicked("society:crystal_of_regret_adventuring", (e) => { const { player, item, server } = e; if (player.stages.has("fence") || player.stages.has("dragonslayer")) { resetSkills("adventuring", server, player, 8750); item.count--; } else { player.tell(Text.translatable("society.crystal_of_regret.fail").red()); } });