console.info("[SOCIETY] addHammerRecipes.js loaded"); ServerEvents.recipes((e) => { const materials = ["stone", "iron", "gold", "diamond", "netherite"]; const cores = ["", "impact"]; materials.forEach((material, materialIndex) => { // Base hammer recipes e.shaped(`justhammers:${material}_hammer`, ["BcB", "BsB", " s "], { B: material == "stone" ? "minecraft:stone" : `minecraft:${material}_block`, s: "minecraft:stick", c: "justhammers:small_core", }); // Base upgrade material if (material !== "netherite") { e.shaped(`justhammers:${materials[materialIndex + 1]}_hammer`, [" B ", "BhB", " B "], { B: `minecraft:${materials[materialIndex + 1]}_block`, h: `justhammers:${material}_hammer`, }); } cores.forEach((core, coreIndex) => { if (coreIndex > 0 && material !== "netherite") { // Upgrading materials at each core e.shaped( `justhammers:${materials[materialIndex + 1]}_${core}_hammer`, [" B ", "BhB", " B "], { B: `minecraft:${materials[materialIndex + 1]}_block`, h: `justhammers:${material}_${core}_hammer`, } ); } if (coreIndex > 0) { // Upgrading core recipes e.shapeless(`justhammers:${material}_${core}_hammer`, [ `justhammers:${material}_hammer`, `justhammers:${core}_core`, ]); } }); }); });