global.handleRibbit = (entity) => { const nbt = entity.nbt.toString(); if (nbt.includes("gardener")) { let freshVillager = entity.level.createEntity("ribbits:ribbit"); let villagerNbt = freshVillager.getNbt(); villagerNbt.Brain.memories = entity.nbt.Brain.memories; freshVillager.customName = entity.customName; villagerNbt.Pos = [Number(entity.x), Number(entity.y), Number(entity.z)]; freshVillager.setNbt(villagerNbt); villagerNbt.RibbitData = { umbrella: "ribbits:umbrella_3", instrument: "ribbits:none", profession: "ribbits:fisherman", }; freshVillager.setNbt(villagerNbt); freshVillager.spawn(); entity.setRemoved("unloaded_to_chunk"); } }; EntityJSEvents.modifyEntity((event) => { event.modify("ribbits:ribbit", (modifyBuilder) => { modifyBuilder.tick((entity) => { if (entity.level.time % 1200 === 0) { global.handleRibbit(entity); } }); }); });