console.info("[SOCIETY] adventurerLoot.js loaded"); LootJS.modifiers((e) => { e.addLootTypeModifier(LootType.CHEST) .hasAnyStage("relic_hunter") .pool((p) => { p.randomChance(0.10).addLoot("society:relic_trove"); }); e.addLootTypeModifier(LootType.CHEST) .hasAnyStage("artifact_hunter") .pool((p) => { p.randomChance(0.10).addLoot("society:artifact_trove"); }); e.addLootTypeModifier(LootType.CHEST) .hasAnyStage("prismatic_realm") .pool((p) => { p.randomChance(0.05).addLoot("society:prismatic_shard"); }); });