console.info("[SOCIETY] checkTapper.js loaded"); BlockEvents.rightClicked(["society:tapper", "society:auto_tapper"], (e) => { const { level, block, player, server, hand } = e; if (hand == "OFF_HAND") return; let errorText; const attachedBlock = global.getTapperLog(level, block); if (global.hasMultipleTappers(level, block)) { errorText = Text.translatable( "block.society.tapper.too_many_tapper" ).toJson(); } if (!attachedBlock.hasTag("society:tappable_blocks")) { errorText = Text.translatable( "block.society.tapper.invalid_block" ).toJson(); } if (errorText) { global.renderUiText( player, server, { tapperMessage: { type: "text", x: 0, y: -90, text: `${errorText}`, color: "#FF5555", alignX: "center", alignY: "bottom", }, tapperMessageShadow: { type: "text", x: 1, z: -1, y: -89, text: `${errorText}`, color: "#000000", alignX: "center", alignY: "bottom", }, }, global.mainUiElementIds ); } });