console.info("[SOCIETY] spawnBoomcat.js loaded"); EntityEvents.death((e) => { const { level, server, entity } = e; if (Math.random() < 0.2 && entity.type === "minecraft:creeper") { let cat = level.createEntity("splendid_slimes:splendid_slime"); cat.nbt.Breed = "splendid_slimes:boomcat"; cat.mergeNbt({ Breed: "splendid_slimes:boomcat" }); cat.setPosition(entity.x, entity.y + 2, entity.z); cat.spawn(); server.runCommandSilent( `playsound supplementaries:block.present.open block @a ${entity.x} ${entity.y} ${entity.z}` ); } });