console.info("[SOCIETY] treechopSkill.js loaded"); BlockEvents.broken("treechop:chopped_log", (e) => { const { player, block, level } = e; if (Math.random() <= 0.005 && !player.stages.has("wuthering_logs")) { block.popItem("society:wuthering_logs"); } if ( Math.random() <= 0.15 && player.stages.has("wuthering_logs") && block.id === "treechop:chopped_log" ) { block.popItem("meadow:fire_log"); } const season = global.getSeasonFromLevel(level); if ( Math.random() <= 0.005 && season === "autumn" && !player.stages.has("alias_moss") ) { block.popItem("society:alias_moss"); } if ( Math.random() <= 0.08 && (player.stages.has("alias_moss") || season === "autumn") && block.id === "treechop:chopped_log" ) { block.popItem("society:mossberry"); } });