["The Garden Awakens"] #allow resin to be obtainable from creaking hearts resin = true #allow creakings to spawn from creaking hearts creaking = true #allow the pale garden to generate in the overworld pale_garden = true #allow features from 'The Garden Awakens' to be obtainable through wandering traders pale_trades = true #creaking heart trail particle color (gray by default) creaking_particle_color = 6250335 #creaking heart trail particle reverse color (orange by default) creaking_particle_reverse_color = 16545810 #allow resin to appear on chests at woodland mansions resin_loot = true #allow Creaking Hearts to generate Creakings even during the day do_creaking_hearts_work_on_day = false ["Chase the Skies"] #allow dried ghasts to be obtainable through nether fossils and piglin bartering dried_ghasts = true #toggle whether leashes drop their connections when boosting with a firework rocket leash_drop_connections = true #allows ghasts drop the tears music disc tears_music_disc = true #apply a modifier to the speed of happy ghasts when ridden, 1.0 is default speed happy_ghast_speed_modifier = 1.0 ["Armored Paws"] #allow armadillos to generate in the overworld armadillo = true #allow variants for wolves to generate wolf_variants = true #adds wolves to more biomes for natural spawning updated_wolf_spawns = true ["Bundles of Bravery"] #toggle the updated controls and UI for bundles has_updated_bundles = true #allow bundles to appear on chests at villages bundle_loot = true #toggle the modern rendering for bundles has_modern_bundle_graphics = true #toggle whether bundles should be dyeable has_dyeable_bundle_recipe = true ["Spring to Life"] #allow bushes to generate in the overworld bushes = true #allow firefly bushes to generate in the overworld firefly_bushes = true #allow wildflowers to generate in the overworld wildflowers = true #allow dry grass to generate in the overworld dry_grass = true #allow fallen trees to generate in the overworld fallen_trees = true #allow leaf litter to generate in the overworld leaf_litter = true #allow variants for pigs, cows and chickens to generate farm_animal_variants = true #allow wolfs to have variants for their sounds wolf_sound_variants = true #allow features from 'Spring to Life' to be obtainable through wandering traders spring_trades = true #allow camels to spawn outside of villages camel_spawns = true #allow cactus flowers to generate cactus_flowers = true #allow lodestones to appear on chests at ruined portals lodestone_loot = true ["Hot as Lava"] #allows chicken jockeys to drop the lava chicken music disc lava_chicken_music_disc = true ["Chaos Cubed"] #allow the generation of Sulfur Cave biomes has_sulfur_caves = true #allow the generation of Sulfur Springs on top of Sulfur Caves has_sulfur_springs = true #allow Potent Sulfur Blocks to generate Geysers do_geysers_erupt = true #allow Sulfur Cubes to spawn on Sulfur Caves has_sulfur_cubes = true #allow Sulfur Cubes with exploding archetypes to explode do_sulfur_cubes_explode = true #allow Sulfur Cubes with damaging archetypes to deal damage do_sulfur_cubes_damage = true #allow Wanderer traders to sell contents from Chaos Cubed do_merchant_trade_chaos_cubed_contents = true #allows the bounce music disc to generate on abandoned mineshafts has_bounce_music_disc = true