["Villager Settings"] #Enable Veggies Delight villager trades enableVillagerTrades = false #Enable Veggies Delight Wandering Trader trades enableWanderingTrades = false ["Structure Settings"] #Enable Veggies Delight to add new village structures (disables all compat if false) generateVeggiesDelightStructures = false ["Structure Settings"."Village Settings"] #Enable generation of Veggies Delight structures in Vanilla villages generateVanillaVillageStructures = false ["Structure Settings"."Compat Settings"] #Enable generation of Veggies Delight structures in Atmospheric villages generateAtmosphericVillageStructures = false #Enable generation of Veggies Delight structures in Nature's Spirit villages generateNatureSpiritVillageStructures = false #Enable generation of Veggies Delight structures in Repurposed Structures villages generateRepurposedStructuresVillageStructures = false #Enable generation of Veggies Delight structures in Windswept villages generateWindsweptVillageStructures = false #Enable generation of Veggies Delight structures in Explorify's Dark Forest Settlement generateExplorifyStructures = false ["Worldgen Settings"] ["Worldgen Settings"."Worldgen Settings"] #Chance of Bell Peppers generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceBellPeppers = 100 #Chance of Broccoli generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceBroccoli = 120 #Chance of Cauliflowers generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceCauliflowers = 120 #Chance of Garlic generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceGarlic = 0 #Chance of Sweet Potatoes generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceSweetPotatoes = 0 #Chance of Turnips generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceTurnips = 20 #Chance of Zucchinis generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceZucchinis = 0 #Chance of Mature Dandelions generating in the world. (0 to disable, higher = rarer) #Range: 0 ~ 512 chanceMatureDandelion = 40