console.info("[SOCIETY] skullCavernPlace.js loaded"); BlockEvents.placed((e) => { const { player, block, level, server } = e; if (level.dimension === "society:skull_cavern") { if ( block.hasTag("society:skull_cavern_unplacable") && !player.isCreative() ) { let message = Text.translatable( "society.skull_cavern.prevent_block_place" ).toJson(); global.renderUiText( player, server, { skullCavernPlaceBlockMessage: { type: "text", x: 0, y: -90, text: `${message}`, color: "#FF5555", alignX: "center", alignY: "bottom", }, skullCavernPlaceBlockMessageShadow: { type: "text", x: 1, z: -1, y: -89, text: `${message}`, color: "#000000", alignX: "center", alignY: "bottom", }, }, global.mainUiElementIds ); e.player.inventoryMenu.broadcastFullState(); e.cancel(); } else if (global.skullCavernHardmode) { server.scheduleInTicks(0, () => { server.scheduleInTicks( block.id === "minecraft:torch" ? 1200 : 200, () => { level.destroyBlock(block.pos, true); level.spawnParticles( "snowyspirit:glow_light", true, block.x, block.y + 0.5, block.z, 0.2 * rnd(1, 4), 0.2 * rnd(1, 4), 0.2 * rnd(1, 4), 5, 2 ); } ); }); } } });