console.info("[SOCIETY] blueprintsBlock.js loaded"); BlockEvents.rightClicked("furniture:blueprints", (e) => { const { player, server, block } = e; server.runCommandSilent( `playsound minecraft:item.book.page_turn block @a ${block.x} ${block.y} ${block.z}` ); server.runCommandSilent( `dialog ${player.username} show ${player.username} blueprints_choice_dialog_prompt` ); e.cancel() });