36 lines
1.5 KiB
TOML
36 lines
1.5 KiB
TOML
|
|
[Variables]
|
|
#Radius of region checked for path (ie. radius = x; checks (2x+1)^3 cubic region)
|
|
"Infrastructure Check Radius" = 1.0
|
|
#Minimum distance between two nodes
|
|
"Node Distance Minimum" = 10.0
|
|
#Maximum distance between two nodes
|
|
"Node Distance Maximum" = 20.0
|
|
#% of blocks required to be path blocks in a 3x3 region of ground.
|
|
"Path Quality Threshold" = 0.6
|
|
#The minimum length for a path to be valid in blocks from start to finish
|
|
"Minimum Path Distance" = 50.0
|
|
#The maximum length for a path to be valid in blocks from start to finish
|
|
"Maximum Path Distance" = 100000.0
|
|
#Amount of ticks for teleport cooldown effect (enter 0 to disable)
|
|
"Teleport Cooldown" = 600.0
|
|
|
|
["Allowed Blocks, Entities, & Dimensions"]
|
|
#Entities that you are able to teleport with
|
|
"Valid Entities" = "minecraft:player, minecraft:boat, minecraft:horse, minecraft:pig, minecraft:strider, minecraft:camel, automobility:automobile"
|
|
#Dimensions that paths will be allowed in
|
|
"Valid Dimensions" = "minecraft:overworld, minecraft:the_end"
|
|
#A comma separated list of accepted block tags for path
|
|
"Valid Block Tags" = "via_romana:path_block"
|
|
#A comma separated list of accepted block IDs for path
|
|
"Valid Block IDs" = ""
|
|
#A comma separated list of text that, if a block name or mod name contains that text, will be considered a path block
|
|
"Valid Block Strings" = ""
|
|
|
|
[Client]
|
|
#Toggle debug overlay [CURRENTLY DISABLED]
|
|
"Debug Mode" = false
|
|
#The amount of particles generated per-tick for the teleport effect
|
|
"Particle Amount" = 20.0
|
|
|