56 lines
1.6 KiB
JavaScript
56 lines
1.6 KiB
JavaScript
// If playing on a server, the server admin must change these values
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// Requires a full game restart to take affect
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/**
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* Only server needs to change this
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* Enables a fee when a player dies to discourage players from dying on purpose.
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* Also disables fee from fainting in Skull Caverns
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* Setting this to false is not recommended.
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*/
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global.enableDeathDebt = true;
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/**
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* Only server needs to change this
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* Used for seeds unlocked in year 2. It should match what's in your seasons.toml
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*/
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global.subSeasonDuration = 10;
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/**
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* Only server needs to change this
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* Enables the clock icon from the HUD
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*/
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global.clockIcon = true;
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/**
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* Only server needs to change this
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* Gives every new player a White Sharestone on spawn to make visiting bases easier
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* This won't do anything in Single Player as they aren't otherwise obtainable
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*/
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global.multiplayerSharestones = false;
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/**
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* Only server needs to change this
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* Prevents blocks that break multiple blocks from being used in the Skull Cavern.
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* This is due to performance to prevent crashes from overloading the caverns.
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*/
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global.disableHammersSkullCavern = true;
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/**
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* Only server needs to change this
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* Skull Cavern will decay blocks placed after 30 seconds and torches after 1 minute
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*/
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global.skullCavernHardmode = false;
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/**
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* Only server needs to change this
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* Dev tool for large servers to diagnose crashes. May spam your console!
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*/
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global.susFunctionLogging = false;
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/**
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* Only server needs to change this
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* Enables chat color functionality with dyes in curio slots.
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* Disable if you are using other chat mods that do this
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*/
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global.enableChatColors = true; |