42 lines
2.0 KiB
TOML
42 lines
2.0 KiB
TOML
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[dropRush]
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#The base chance for a drop rush to occur.
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baseChance = 0.019999999552965164
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[goldRush]
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#The base chance for a gold rush to occur.
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baseChance = 0.019999999552965164
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[fishingSpots]
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#The minimum distance between fishing spots, preventing them from spawning too close together.
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minimumDistanceBetween = 128
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#The distance fishing spots will spawn from the player.
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spawnDistance = 32
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#The seconds that must pass after a fishing spot appeared before another fishing spot can appear for a player.
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spawnIntervalSeconds = 600.0
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#The seconds that must pass after fishing a fishing spot before another fishing spot can appear for a player.
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afterFishingCooldownSeconds = 600.0
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#The maximum distance a bobber can be from a fishing spot to still trigger it.
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fishingRangeTolerance = 6
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#Fishing spots will lure fish quicker than regular water. Set to -1 to disable.
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secondsUntilLured = 2.0
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#The limit of fishing spots that can spawn in a given chunk overall. Once this many fishing spots have spawned, the chunk will never spawn any again. Set to -1 to disable.
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totalLimitPerChunk = -1
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#The offset applied to the spawn area in the direction the player is facing. Set to 0 to center it around the player.
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projectForwardDistance = 4
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[digSpots]
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#The minimum distance between dig spots, preventing them from spawning too close together.
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minimumDistanceBetween = 128
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#The distance dig spots will spawn from the player.
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spawnDistance = 32
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#The seconds that must pass after a dig spot appeared before another dig spot can appear for a player.
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spawnIntervalSeconds = 300.0
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#The seconds that must pass after digging a dig spot before another dig spot can appear for a player.
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afterDiggingCooldownSeconds = 1200.0
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#The limit of dig spots that can spawn in a given chunk overall. Once this many dig spots have spawned, the chunk will never spawn any again. Set to -1 to disable.
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totalLimitPerChunk = -1
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#The offset applied to the spawn area in the direction the player is facing. Set to 0 to center it around the player.
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projectForwardDistance = 25
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