91 lines
3.0 KiB
JavaScript
91 lines
3.0 KiB
JavaScript
// priority: 1
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console.info("[SOCIETY] basicShippingBin.js loaded");
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const debug = false;
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const basicCoinMap = [
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{ coin: "numismatics:sun", value: 4096 },
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{ coin: "numismatics:crown", value: 512 },
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{ coin: "numismatics:cog", value: 64 },
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{ coin: "numismatics:sprocket", value: 16 },
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{ coin: "numismatics:bevel", value: 8 },
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{ coin: "numismatics:spur", value: 1 },
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];
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const calculateSlotsNeeded = (coins) => {
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let slots = 0;
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coins.forEach((coinObj) => {
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let { count } = coinObj;
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for (let index = 0; index <= count; index += 64) {
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slots++;
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}
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});
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return slots;
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};
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StartupEvents.registry("block", (event) => {
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event
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.create("shippingbin:basic_shipping_bin", "cardinal")
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.tagBlock("minecraft:mineable/axe")
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.item((item) => {
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item.tooltip(Text.translatable("tooltip.society.shipping_bin").gray());
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item.modelJson({
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parent: "shippingbin:block/shipping_bin",
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});
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})
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.model("shippingbin:block/shipping_bin")
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.blockEntity((blockInfo) => {
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blockInfo.inventory(9, 4);
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blockInfo.initialData({ owner: "-1" });
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blockInfo.serverTick(10, 0, (entity) => {
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const { inventory, level, block } = entity;
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let dayTime = level.dayTime();
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let morningModulo = dayTime % 24000;
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if (rnd5()) global.cacheShippingBin(entity);
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if (morningModulo >= 5 && morningModulo < 15) {
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let slots = inventory.getSlots();
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let value = 0;
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let binPlayer = global.cacheShippingBin(entity);
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let blockData = block.getEntityData().data;
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let playerAttributes = blockData.attributes;
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let playerStages = blockData.stages;
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let removedSlots = [];
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let calculationResults;
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if (!playerStages || !playerAttributes) return;
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calculationResults = global.processShippingBinInventory(
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inventory,
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slots,
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playerAttributes,
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playerStages,
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true
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);
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value = Math.round(calculationResults.calculatedValue);
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removedSlots = calculationResults.removedItems;
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global.processValueOutput(
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value,
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slots,
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removedSlots,
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binPlayer,
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level.getServer(),
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block,
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inventory
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);
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}
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}),
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blockInfo.rightClickOpensInventory();
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blockInfo.attachCapability(
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CapabilityBuilder.ITEM.blockEntity()
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.insertItem((blockEntity, slot, stack, simulate) =>
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blockEntity.inventory.insertItem(slot, stack, simulate)
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)
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.extractItem((blockEntity, slot, stack, simulate) =>
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blockEntity.inventory.extractItem(slot, stack, simulate)
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)
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.getSlotLimit((blockEntity, slot) => blockEntity.inventory.getSlotLimit(slot))
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.getSlots((blockEntity) => blockEntity.inventory.slots)
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.getStackInSlot((blockEntity, slot) => blockEntity.inventory.getStackInSlot(slot))
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);
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});
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});
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