60 lines
3.2 KiB
TOML
60 lines
3.2 KiB
TOML
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[movement]
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#Fix horse jitter and reset back when riding up blocks (especially stairs) Mojang bug: MC-100830. Default: true
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fix_horse_moved_wrongly = true
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#Additional step height added to horses. If set to 1 - horse will be able to step up two blocks. Set to 0 for vanilla behavior. Default 0.1.
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#Range: -1.0 ~ 10.0
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horse_step_height_modifier = 0.1
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#Make horse step down one block faster by adding downwards velocity.
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#Reduces slowdown when riding off a block, making riding much smoother. Default: true
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horse_fast_step_down = true
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#Makes 'horse_fast_step_down' work when stepping down two blocks.
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#Makes fast step down work better for steep staircases, but may introduce some unwanted behavior elsewhere. Default: false
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horse_fast_step_down_two_blocks = false
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#Make horse airborne speed faster. Improves jumping distance (horizontal) and speed walking off heights. Default: true
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increase_horse_airborne_speed = true
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#Controls how much 'increase_horse_airborne_speed' increases over vanilla.
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#0 - vanilla speed
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#1 - full speed (same as running on the ground)
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#Note: there is still small initial slowdown when running off a block (start falling), after which speed increases to proper value.
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#Default: 0.5
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#Range: 0.0 ~ 1.0
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increase_horse_airborne_speed_amount = 0.5
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#Horse-type mobs are able to swim when ridden by holding a jump key. Exact types that cannot swim can be controlled by '#horseman:cannot_swim' entity tag. Default: true.
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horse_swim_when_ridden = true
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#When mounting a horse, rotate it to match player looking direction, instead of rotating the player. Default: true
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rotate_horse_instead_of_player = true
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#Max distance (in blocks) from last dismount position that saddled horse can wander to. Set to -1 for vanilla behavior. Default: 16
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#Range: -1 ~ 64
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saddled_horse_wander_radius = 16
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#Prevents rearing (horse stopping and standing up) when it's being ridden. Default: true.
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ridden_horse_prevent_rearing = true
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[hitching]
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#Right-clicking a fence while riding will leash the horse to it. Default: true
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enabled = true
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#Hitching requires Lead item to be present on a horse. If disabled, 'horse_hitch_lead_slot' will be disabled as well. Default: true
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requires_lead = true
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#Slot for a lead will be added to horse inventory menu. Default: true
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#If disabled, Lead should be added by Sneak+Right-Clicking a Horse with an item. Default: true
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lead_slot = true
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[free_camera]
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#While horse is stationary - allow moving camera freely, without rotating the horse. Default: true
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enabled = true
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#Threshold in degrees after which horse will follow player rotation. Default: 100
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#Range: 0.0 ~ 180.0
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angle_threshold = 100.0
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[misc]
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#Additional block breaking speed added when mounted. Set to 0 for vanilla behavior. Default 5 (regular breaking speed (same as without a mount)).
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#Range: 0.0 ~ 5.0
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mounted_block_break_speed_modifier = 5.0
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#Horse-type mobs are able to fit in boats. Default: true.
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horse_fits_in_boat = true
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#Right-clicking a Mule, Donkey or Llama that has chest with shears will remove the chest and drop its items. Default: true
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shears_remove_chest = true
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#Using Saddle on untamed horse-type mob while in creative mode tames it instantly. Default: true.
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horse_creative_taming = true
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